![]() ![]() When I am in Daggerfall, when I click the signs I get notices like the one shown here, but in other provinces the signs just read the name of the city. However I couldn't find too much info about the cities system. I just installed the Warm Ashes mod, and so far I am really enjoying it. 8 Posted by 6 months ago Warm Ashes not working, I think Im not sure whether Warm Ashes is actually running or not. Doors and action objects (levers, platforms etc) are saved while in motion, so it is possible to leave a dungeon while they're moving and come back later and they will start where they left off. Question About Warm Ashes Mod : r/daggerfallunity.Teleporting / recalling into an already saved dungeon, our out of a dungeon are currently not supported.pd_clear - will delete all data for tracked dungeons.This is mainly for people who want to track a large number of dungeons. Use Disk for Temp Storage - If checked dungeon data will be stored using temporary files.Ignore Main Quest Dungeons - If checked nothing will be saved for special dungeons.Set to 0 for unlimited number of dungeons to remember. If this is exceeded, stored data for dungeons will be removed starting with the oldest. Max Number of Dungeons To Remember - The maximum number of dungeons to keep track of.Corpse Decay Time - How many in-game days before enemy corpses go away.Kamer folder is still extracted within QuestPacks and the Quest folders contents are still extracted into the Quests folder. ![]() Max Game Days To Remember Dungeon - Set how many in-game days to track dungeons. The Warm Ashes Folder was split for each model to give players a choice for the install.By design, quest items / enemies should be ignored, so there should be no impact on quests. Like the title says, this mod makes dungeons persistent so you can leave a dungeon and come back and stateful objects will remain like you left them (enemies, loot, doors, platforms & levers etc). ![]()
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